bIGoPTICS

informazionalismo, design, visual culture

Reel to reel tape machines

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Reel to reel tape machines: “Open Reel Ensemble, Wada Ei, Matteo Marangoni, reel_time_sampling.jpg Reel to reel tape machines are dinosaurs compared to the digital audio workstations we use today and old timers are usually grateful not to have to resort to scissors when an edit is required in the modern sound studio. For people like Wada Ei who were born after the personal computer however old tape machines still carry a mysterious fascination. His Open Reel Ensemble has retrò-engineered a set of two track Pioneer RT-1050s and given them special features. The tape decks are interfaced with computers and can be individually controlled through an iphone application. But what is perhaps more interesting is that the play heads have been made mobile by mounting them on solenoids. Activating the solenoids moves the play heads back and forth at variable speeds, introducing novel jitter effects. The Open Reel Ensemble performs live combining their modded gear with conventional instruments. These are sampled in real time and then warped, warbled, looped and scratched by the nimble fingers of Wada Ei. It might seem like a lot of work for something that could be achieved far more easily by other means, but old school analog devices beat computers when it comes to stage presence and sheer physical response.

Matteo Marangoni

 

(Via Neural.it.)

Written by bigoptics

settembre 13, 2010 at 10:12 am

Pubblicato su DeadMedia, Performative, SoundArt

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Mapping the Immigration and Emigration Patterns of New Yorkers

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Mapping the Immigration and Emigration Patterns of New Yorkers: “

map_your_moves.jpg
Map Your Moves [moritz.stefaner.eu] represents more than 4,000 geographical immigration and emigration patterns from over 1,700 people in a beautiful, interactive interface. The data was collected during an informal survey by WNYC, a New York based public radio station.

Each circle corresponds to a unique zip code area in New York. Its size indicates the number of moves to, or from, the area. Each circle actually consists of 2 overlaid circles: a red one for people moving out of a specific area, and a blue one for people moving into the area. Individual circles can be selected to inspect just the moves to or from this area. Clusters can be chosen by dragging a radial selection bubble around any group of circles.

 

(Via information aesthetics.)

Written by bigoptics

settembre 13, 2010 at 7:51 am

Pubblicato su InfoViz, mapping, Socio-Political

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Understanding Shakespeare: The Visual Form of Text and Language

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Understanding Shakespeare: The Visual Form of Text and Language: “

understanding_shakespeare.jpg
Understanding Shakespeare [understanding-shakespeare.com] visualizes entire plays by Shakespeare in 5 different ways, by showing its entire texts translated as a collection of the most frequently used words for each character.

In the first data view, a scene is represented by a block of text and scaled relatively according to its number of words. Characters are ordered by appearance from left to right throughout the play. In addition, the major character’s speeches are highlighted to illustrate their amounts of spoken words as compared to the rest of the play. In the ‘You, Me and Them’ view, the role of each character is highlighted by grouping all statements starting with a personal pronoun (e.g. I, you, me, them, …). In the ‘Shakespeare Googled’ view, famous quotes from a play are compared with the number of results the text returns on Google. In the ‘Enter Exit’ view focuses solely on the action on stage by representing the stage directions found within the written drama, such as when individual characters enter or exit the stage, sing, sleep or die.

(Via information aesthetics.)

Written by bigoptics

settembre 13, 2010 at 7:49 am

Pubblicato su InfoViz, semantic, Textual

Nervous System [Profile, Cinder, Processing]

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Nervous System [Profile, Cinder, Processing]: “

Nervous System is a small collective founded in 2007 by Jessica Rosenkrantz and Jesse Louis-Rosenberg with aim to create innovative products using physical and computer based algorithmic tools. Jessica Rosenkrantz graduated from MIT in 2005 and holds degrees in Architecture and Biology. Jesse Louis-Rosenberg also attended MIT, majoring in Mathematics. He previously worked as a consultant for Gehry Technologies building modeling and design automation. Mixed backgrounds have allowed the team to deploy innovative approaches to product design resulting in objects that are both engaging visually and in the process they were created.

The diversity of output ranges from jewellery to furniture generally inspired by nature – decay, cell formations, recursion, landscape. Using Processing, MeshLab and most recently Cinder, most products relish the complexity aesthetic resulting in intricate creations made by the machines – 3d printers/laser cutters/CNC, etc. Seen as methods for output, the team employs computer algorithms to derive and extract still forms. Driven mainly by aesthetics, these objects are beautiful, unique, made in porcelain,  stainless steel, wood, nylon, wool felt, rubber and more.


 

(Via CreativeApplications.Net.)

Written by bigoptics

settembre 13, 2010 at 7:46 am

rheo: 5 horizons [MaxMSP, Sound]

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rheo: 5 horizons [MaxMSP, Sound]: “

Described as ‘one of the best audiovisual installations and a personal favourite of the prix ars electronica 2010’ by Jonas Heuer, the rheo: 5 horizons is work by Ryoichi Kurokawa. The audio/visual piece has just won Golden Nicas prize in the Digital Musics & Sound Art category. First created back in 2009 utilising 3 screens in the form of Audiovisual concert (see images below), the new installation is a five screen extravaganza and a must see if you’re making your way to the prix.

Ryoichi Kurokawa’s new work ‘Rheo’ is a new form of audiovisual expression inspired by the constant flux of landscapes. Kurokawa tends to eliminate the boundaries of our physical perception. A minimal, yet chaotic conflux of visual and auditory perception merges into an experience of memory and ambiguity, where virtual and actual images are no longer distinguishable. Read more about the work on cimatics

 

 

 

(Via CreativeApplications.Net.)

Written by bigoptics

settembre 10, 2010 at 7:58 am

Pubblicato su Imagesound, Multiscreen, Performative

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80 million tiny images

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80 million tiny images: “

80million.gif

Una visualizzazione di tutti i sostantivi della lingua inglese organizzati per criteri semantici. Ognuna delle tessere del mosaico è un’immagine “media” ricavata da 140 diverse foto ottenute dalla ricerca di un singolo sostantivo (che in totale sono 54.463) su motori di ricerca come Google image. Raggruppamenti su larga scala lasciano emergere macro aree semantiche, come ad esempio “piante” (zona verde) o “persone”(zona giallastra). All’interno di queste zone è poi possibile percepire dei sottogruppi semantici (come, nel caso della macro area “piante” si possono scorgere zone relative ai “fiori” o agli “alberi”).

[link: mit.edu & mit.edu (pdf)]

(Via information aesthetics.)

Written by bigoptics

gennaio 21, 2008 at 6:42 am

Pubblicato su Pattern, semantic

Particelle cinematiche. Decostruzione temporale del film_2

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Cinematic Particles: “

Cinematic Particles

Cinematic Particles disegna una visualizzazione astratta della successione temporale dei sottotitioli di un film. Una sorta di nebulosa emerge ogni volta in maniera diversa a seconda della cadenza e della distribuzione del parlato nei singoli film sottoposti alla mappatura.

(Via visualcomplexity.com.)

Written by bigoptics

novembre 23, 2007 at 2:16 pm

Pubblicato su Pattern, TimeVisualization